
- PHANTOM BRIGADE UPDATE 10 MOD
- PHANTOM BRIGADE UPDATE 10 PATCH
- PHANTOM BRIGADE UPDATE 10 LICENSE
It is no longer possible to load during turn execution in combat. Fixed an exception after winning the Stakeout in the Defector event. Fixed an issue where the Dog event occurs when winning settlements. Fixed an issue where the Draft event could occur on liberated camps. Fixed duration on workshop actions being listed in seconds. Fixed narrative event window not appearing after a successful Draft Retry. Fixed successful Draft event not awarding players the correct amount of supplies. Fixes to transitions between mech poses. Fixed an animation loop with non-matching head and tail poses. Various fixes to UI formatting (uneven indentation, spaces etc.). Selecting celebrate option in the Birthday event now subtracts supplies. Supplies are now correctly deducted on the “capture him” choice in the “Enemy in the Rubble” event. Fixed Stargazing event not relieving fatigue in its 2 hour variant. “Fix mistake” choice on “Lights Out” event now adds fatigue to all pilots. Crashed satellite event now spawns an entity on the overworld map. Markets and Black Markets now spawn with the correct level of intel. Fixed an error occurring when workshop arms activated, filling up the logs. Removed alarm option from “Locked up Tight” event. Project and Supplies rewards now appear on the salvage screen. Supplies added from dismantling items have been increased. Starting Elbrus and Assault Rifle projects now have infinite charges. Reduced the amount of supplies awarded from mountain base. Reduced difficulty of the starting province camp. Reduced the difficulty of the Stealth scenario in the Draft event. Decreased the weight of standard long range tanks to the light weight category. Added small common part drop chance on Caches. Reduced the amount of loot gained from Convoys. Reduced the amount of supplies gained from Bases. Decreased the amount of damage dealt to vehicles when colliding with the environment. See #phantom-modding on our Discord or our Wiki for details! Experimental modding support is now available! This adds a button on the main menu where you can manage your configs. Retreat: appears once the mountain base is liberated and you have less than two active units. Stop : stops the base in place and pauses time. New Mobile Base controls in the overworld:. Added support for non-progressing actions, such as those in the Assassination and Draft events. Here you can cancel actions as well as immediately locate where the action is occurring on the overworld. Selecting actions now opens a panel with a description of what is being done. If at first you don’t succeed… try again! Give the mission another shot with a four-mech PB team fighting alongside guerilla tanks. Sneak in: try to rescue the civilians and retreat my holding the objective for five turns with two of your mechs. Team up: take command a force of guerilla tanks alongside two of your units to eliminate the enemy. Choose your angle of attack wisely, will you team up with the guerillas or try to retreat with the civilians as quickly as possible? Draft : You catch wind of guerilla forces planning to interrupt an enemy draft. Only two of your top mechs can enter this high-stakes mission. Assassination : Quietly and efficiently eliminate the enemy General/VIP unit before the KILL team is tipped off. Charges of projects (known as licenses) can be found on Bases, Outposts, Facilities, Convoys, and Caches. Once all charges of a project are used, that project can’t be constructed anymore.
Building a project consumes time, supplies, as well as a charge of that project.After you select a category you can select a variant (for example, an arm, upper body, or lower body of an Elbrus Medium set)
These are in the projects list by part category.The base is now equipped to construct any item you have a blueprint for.For now, supplies are carried over from saves made in 0.9.1 or earlier versions. Note that we’ll be continuing to iterate on this in the coming updates. Due to changes in the game’s economy, we recommend you start a new campaign when providing feedback.🦾 indicates changes due to community feedback
PHANTOM BRIGADE UPDATE 10 PATCH
See the full patch notes below! Changes in 0.10.0-b2393 You can expect the next major update on Tuesday, Septemat 11:00AM PT. We update Phantom Brigade on the third Tuesday of every month. Phantom Brigade is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback.
PHANTOM BRIGADE UPDATE 10 MOD
MODS, MODS, MODS: In-game Mod support is here! SHOW YOU THE WORLD: Improved overworld actions and UI SHAKEN NOT STIRRED: New narrative events available! WORK IT OUT: Construct items in the new workshop
PHANTOM BRIGADE UPDATE 10 LICENSE
Released: 17th August 2021 Update 9: License to Kill